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Diddy Kong Racing
|nombre = Diddy Kong Racing
|imagen =
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|ancho =
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Diddy Kong Racing
|desarrollador = [[Rareware]]
|distribuidor = [[Nintendo]]
|versión =
|lanzamiento = [[Imagen:Flag of Japan.svg|22px|Japón]] [[21 de noviembre]] de [[1997]] <br/> [[Imagen:Flag of Europe.svg|22px|Europa]] [[21 de noviembre]] de [[1997]] <br/> [[Imagen:Flag of the United States.svg|22px|América]] [[24 de noviembre]] de [[1997]]
|género = [[Juego de carreras|Carreras]]
|modo = [[Un jugador]], [[Multijugador]]
|clasificación =
|plataforma = [[Nintendo 64]]
|formato = [[Cartucho]]
|requisitos =
|web =
}}


'''''Diddy Kong Racing''''' (abreviado '''''DKR''''') es un [[videojuego de carreras]] para [[Nintendo 64]] desarrollado por [[Rare]]. Fue lanzado al mercado en noviembre de [[1997]]. Se vendieron 800.000 copias en las 2 semanas anteriores a la navidad de 1997, convirtiéndose así en juego más rápidamente vendido por aquel entonces según el [[Libro Guinness de los récords]].
Developer(s) Rareware
Publisher(s) Rareware
Composer(s) David Wise
Platform(s) Nintendo 64, Nintendo DS
Release date(s) Nintendo 64


Diddy Kong Racing es un juego de conducción de karts como el afamado [[Mario Kart 64]], sin embargo, a la hora de jugar los 2 juegos son muy distintos. En DKR, el jugador puede elegir entre conducir en coche, en [[Aerodeslizador|hovercraft]] o en avión, además es un juego más largo en el modo para un jugador ya que su modo historia está mucho más elaborado. En cambio, Mario Kart 64 no cuenta con modo historia, pero su modo multijugador y los "Time Trials" son mucho más adictivos.
JP November 21, 1997
EU November 21, 1997
AUS November 21, 1997
NA November 24, 1997
Nintendo DS
NA February 7, 2007
AUS April 19, 2007
EU April 20, 2007
JP TBA 2009


El casting de conductores se compone de personajes de los juegos de Rare, algunos de los cuales todavía no habían salido al mercado. De esta forma, Rare pretendía que los jugadores se familiarizaran con los personajes que saldrían en sus futuros títulos.
Genre(s) Adventure-racing game
Mode(s) Single player, 2-4 multiplayer
Rating(s) CERO: A
ESRB: K-A
OFLC: G
PEGI: 3+
Media 96Mb (12MB) Nintendo 64 cartridge
Diddy Kong Racing is a 1997 racing game for the Nintendo 64 developed by Rareware. 800,000 copies were ordered in the two weeks before Christmas 1997, making it the fastest selling video game at the time, according to the Guinness Book of World Records. An enhanced remake for the Nintendo DS titled Diddy Kong Racing DS was released on February 7, 2007. It is the first game to spin-off from the Donkey Kong Country series.


A racing game like Mario Kart 64, Diddy Kong Racing also has a distinctive adventure mode. Some of the playable characters would later appear in their own franchise titles. The game was partially intended to introduce these future franchise characters so that gamers would recognise them when these games were released. In Diddy Kong Racing, a player can choose to drive a car, hovercraft, or airplane, though a certain level may require that the player picks one of these.


== Personajes ==
Originally, two sequels to DKR were planned; Diddy Kong Pilot and Donkey Kong Racing. Diddy Kong Pilot eventually became Banjo Pilot, a game based on Rare's Banjo-Kazooie. Donkey Kong Racing was cancelled due to Rare's departure. Diddy Kong Racing was remade for the Nintendo DS as Diddy Kong Racing DS. The DS version uses the stylus for control purposes only in certain instances, such as the start of the race where the stylus can be used to attain a boost. Classic joypad controls are employed for the majority of the game.
*[[Diddy Kong]]: el [[mono]] y compañero inseparable de [[Donkey Kong]], apareció por primera vez en [[Donkey Kong Country]] para [[Super Nintendo]] en [[1994]].
*[[Banjo]]: el ([[oso]]) protagonista de [[Banjo-Kazooie]] ([[1998]]).
*[[Conker]]: la [[ardilla]] protagonista de [[Conker's Bad Fur Day]] ([[2001]]).
*[[Krunch]]: un [[kremling]] ([[lagarto]])(antagonista en la saga ''Donkey Kong Country'').
*[[Tiptup]]: una [[tortuga]] macho de los juegos de Banjo-Kazooie.
*[[Drumstick]]: un [[gallo]].
*[[Pipsy]]: un [[ratón]]([[ratita]]) amarillo.
*[[Timber]]: el [[tigre]].
*[[Bumper]]: un [[tejón]] negro.
*[[T.T.]]: es un [[reloj]]. En principio no se puede elegir.


Tambien pueden encontrar mas informacion en la siguiente pagina web:
Contents
http://diddykongracing.es.tl/
1 Development
2 Plot
3 Characters
4 Gameplay
4.1 Vehicles
5 Music
6 Reception
6.1 Awards
6.2 Merchandise
7 Diddy Kong Racing DS
8 See also
9 References
10 External links


== Remake ==
En abril de 2007 salió al mercado un remake del juego para [[Nintendo DS]] titulado [[Diddy Kong Racing DS]], el cual cuenta con sustanciales mejoras y adaptaciones a la consola portátil.


[edit] Development
At its first stage, Diddy Kong Racing was a RTS game with a Caveman/time-travel theme worked on by a team of four. The Adventure element of DKR was influenced by Disney World. At this point, DKR was known as Wild Cartoon Kingdom. Wild Cartoon Kingdom evolved into Adventure Racers. Nintendo had no involvement in DKR’s early stages. In June 1997, the game was known as Pro Am 64, a sequel to the RC-Pro AM titles on the NES. It was Miyamoto that offered Diddy Kong to the game. The Pro-Am 64 team wasn’t happy with having Diddy Kong in the game but finally agreed. The game was launched first in Japan in November 21, 1997.[1]


== Enlaces externos ==
*[http://www.viciojuegos.com/analisis/Diddy-Kong-Racing/La-tropa-de-Rare-se-motoriza/2690/279 Análisis Diddy Kong Racing]


== Tableros ==
[edit] Plot
{| border=1 style="left; margin:0 0 1em 1em"
Timber the Tiger's parents go on vacation and leave their son in charge of the island they live on, leaving him and his friends to race for fun. Their enjoyment is derailed when an evil, intergalactic, pig wizard named Wizpig arrives at peaceful Timber's Island and attempts to take over after he conquered his own planet's racetracks. He turns the four island's guardians: Tricky the Triceratops, Bubbler the Octopus, Bluey the Walrus and Smokey the Dragon into his henchmen. The only solution available to the island's inhabitants is to defeat Wizpig in an elaborate series of races that involves cars, hovercrafts, and airplanes. Drumstick, the best racer on the island, failed this challenge and was transformed into a frog by Wizpig's black magic. Timber sends a letter to his friend Diddy Kong to call for help and Diddy in turn recruits his friends Banjo the Bear and Conker the Squirrel (Dixie and Tiny Kong on Diddy Kong Racing DS) while Timber gathers the remaining inhabitants of the island to help. They eventually complete all of Wizpig's challenges and confront Wizpig himself to a race and defeat him. Shortly afterwards, Wizpig leaves for his home planet, Future Fun Land. Fearing that Wizpig would again attempt to invade Timber's Island, the islanders travel to Future Fun Land for a second challenge. When Wizpig loses the second race, the rocket he rides on malfunctions and blasts him to a distant planet and peace returns to Timber Island for good.
|+Los tableros y circuitos con los que cuenta el juego son los siguientes:
!Tablero!!Circuitos!!Vehículo!!Jefe
|-----------------
|Dino Domain||
*Ancient Lake
*Fossil Canyon
*Jungle Falls
*Hot Top Volcano
||
*Automóvil
*Automóvil
*Automóvil
*Avión
||Triceraptors


|-----------------
|Snowflake Mountain||
*Everfrost Peak
*Walrus Cove
*Snowball Valley
*Frosty Village
||
*Avión
*Automóvil
*Automóvil
*Automóvil
||Bluey Walrus (Morsa)
|-----------------
|Sherbet Island ||
*Whale Bay
*Crescent Island
*Pirate Lagoon
*Treasure Caves
||
*Hoovercraft
*Automóvil
*Hoovercraft
*Automóvil
|| Octopus (pulpo)
|-----------------
|Dragon Forest||
*Windmill Plains
*Greenwood Village
*Boulder Canyon
*Haunted Woods
||
*Avión
*Automóvil
*Automóvil
*Hoovercraft
*Automóvil
||Pterodactyl (dragón volador)
|-----------------
|Future Fun Land ||
*Spacedust Alley
*Darkmoon Caverns
*Spaceport Alpha
*Star City
||
*Avión
*Automóvil
*Avión
*Automóvil
||Wizpig
|-----------------
|}


[[Categoría:Videojuegos de Nintendo 64]]
[edit] Characters
[[Categoría:Videojuegos de Rare]]
[[Categoría:Videojuegos de carreras]]
Character select screen. Top row from left to right: Krunch, Diddy Kong, Drumstick, Bumper, Banjo; bottom row from left to right: Conker, Tiptup, T.T., Pipsy, TimberThe playable characters are:
[[Categoría:Videojuegos de 1997]]

[[Categoría:Videojuegos de Donkey Kong]]
Diddy Kong
Banjo
Conker
Krunch
Tiptup
Timber
Bumper
Pipsy
Drumstick (Unlockable)
T.T. (Unlockable)
Taj and Diddy KongDiddy Kong comes from the Donkey Kong Country series. Krunch is a character specific to this game. However, he is a Kremling, the primary enemies that also appear in the Donkey Kong Country series.

Conker and Banjo went on to star in other games (Conker's Bad Fur Day and Banjo-Kazooie respectively). Tiptup has a cameo in both Banjo's game and its sequel.


[edit] Gameplay
Each world contains several race tracks, an unlockable battle stage and a race against a boss character. Depending on the race track, players may have a choice of using a car, hovercraft or plane; this choice is restricted on some tracks. Each race track contains Zipper devices that give a short-term speed boost to racers that cross them, and balloons of various colours that provide powerups to racers.

If the player beats Wizpig in Future Fun Land and obtains the amulet pieces and gets all of the gold medals, the player will be able to play in a mode called Adventure 2. In this mode, all of the balloons are silver and the tracks are flipped from left to right. The silver coins are in different locations in each track, often in harder to reach places.


[edit] Vehicles
There are three different vehicles in the game. The car and/or plane are not used for some tracks.

Car - The Car is the standard vehicle of the game.
Hovercraft - The Hovercraft is a vehicle used to travel over water and land. Used in all tracks.
Plane - The Plane is used to fly.

[edit] Music
The music for the game was composed by David Wise, one of Rare's in-house composers. Using the Nintendo 64's cartridge format, the music in the game could change mood across the overworld or midway through a racetrack (retaining the same tune and tempo but using different instruments) without being hampered by load times common to the disc format. However, this technique was only used on one track (Boulder Canyon), although it is used in the hub world, and in the character select screen as well. This was the first Rare game to use this technique, with it later being used in Banjo-Kazooie, Donkey Kong 64 and Conker's Bad Fur Day.


[edit] Reception
Diddy Kong Racing was very well received for its graphics and sound, but was criticized for being too similar to Mario Kart 64. The game became a Player's Choice title, and is considered to be one of the better racing games on Nintendo 64, alongside Mario Kart 64. The game remains popular even today, despite being for an older console.


[edit] Awards
Diddy Kong Racing won the Console Racing Award at the 1998 Interactive Achievement Awards and also won Best Console Game of the Year 1998 by Scandinavian Game Review.


[edit] Merchandise
Toy Biz produced a line of action figures, in 1999, (with Wizpig being the most common). The line, being acclaimed, has been said to be a improvement over the Mario Kart 64 figures for not breaking so easily, but also pointing out the lack of Conker. The line included 3 characters: Diddy Kong, Wizpig, and Banjo (from the Banjo-Kazooie game franchise).[citation needed]


[edit] Diddy Kong Racing DS
Diddy Kong Racing DS box art.Diddy Kong Racing DS is a racing game developed by Rare for the Nintendo DS. It is Rare's first Nintendo DS game, and was released on February 7, 2007 in North America, April 20, 2007 in Europe and April 19, 2007 in Australia. It is a remake of the critically acclaimed Diddy Kong Racing. Diddy Kong Racing DS makes use of the Nintendo Wi-Fi Connection, as well as the microphone for various features in the game, and the touch screen to create race tracks. Although some of the tracks underwent minor changes, they remained nearly identical to the N64 version.

New features in the DS version include collecting coins around tracks and using them to upgrade the player's vehicle so it can either have a higher top speed, better acceleration, better handling, or a custom design.

Characters Conker the Squirrel and Banjo the Bear were replaced with characters Dixie Kong and Tiny Kong due to copyright issues with Rare, Ltd. after Microsoft bought the company from Nintendo in 2002.[citation needed]

Diddy Kong Racing DS received an average score of 67/100 at Game Rankings. [2] It has received a lower average of 63/100 at Metacritic, based on 39 reviews. [3]

NGamer, an unofficial Nintendo magazine based in the UK, praised Diddy Kong Racing DS for the amount of variety in the different races, as well as the massively enjoyable online mode, but also criticized the game for the poor quality of the touch screen-specific sections, particularly the balloon-popping game on Taj's carpet and the third boss battle. Official Nintendo Magazine also criticized the game for the fact that the tracks created in the track editor were all set in a bland cloud setting, and also randomly generated hills and chicanes. These aspects led to the final score of 80%.

GameSpot gave the game a 6.7/10, praising the number of activities, customization features and online multiplayer, while criticizing parts of the game for being tedious as well as criticizing some of the touch screen controls. [4]

As of July 25, 2007, Diddy Kong Racing DS has sold 1.04 million copies worldwide.[5]


[edit] See also
Mario Kart
Mickey's Speedway USA
Banjo-Pilot
Donkey Kong Barrel Blast
Donkey Kong Racing

[edit] References
^ Mark Mazzei (2009-03-29). "Behind The Scenes of Diddy Kong Racing". http://mundorare.com/news/2009/03/behind-the-scenes-of-diddy-kong-racing/.
^ Diddy Kong Racing DS Reviews
^ Diddy Kong Racing (ds: 2007): Reviews
^ Diddy Kong Racing DS for DS Review - DS Diddy Kong Racing DS Review
^ Matt Casamassina (2007-07-25). "Nintendo Sales Update". IGN. http://wii.ign.com/articles/807/807852p1.html. Retrieved 2007-07-25.


[[de:Diddy Kong Racing]]
[[de:Diddy Kong Racing]]

Revisión del 08:56 27 oct 2009

Diddy Kong Racing
Información general
Desarrollador Rareware
Distribuidor Nintendo
Productor Tim and Chris Stamper Ver y modificar los datos en Wikidata
Compositor David Wise Ver y modificar los datos en Wikidata
Datos del juego
Género Carreras
Modos de juego Un jugador, Multijugador
Clasificaciones
Datos del software
Plataformas Nintendo 64
Datos del hardware
Formato Cartucho
Dispositivos de entrada Control de Nintendo 64 Ver y modificar los datos en Wikidata
Desarrollo
Lanzamiento Japón 21 de noviembre de 1997
Europa 21 de noviembre de 1997
América 24 de noviembre de 1997

Diddy Kong Racing (abreviado DKR) es un videojuego de carreras para Nintendo 64 desarrollado por Rare. Fue lanzado al mercado en noviembre de 1997. Se vendieron 800.000 copias en las 2 semanas anteriores a la navidad de 1997, convirtiéndose así en juego más rápidamente vendido por aquel entonces según el Libro Guinness de los récords.

Diddy Kong Racing es un juego de conducción de karts como el afamado Mario Kart 64, sin embargo, a la hora de jugar los 2 juegos son muy distintos. En DKR, el jugador puede elegir entre conducir en coche, en hovercraft o en avión, además es un juego más largo en el modo para un jugador ya que su modo historia está mucho más elaborado. En cambio, Mario Kart 64 no cuenta con modo historia, pero su modo multijugador y los "Time Trials" son mucho más adictivos.

El casting de conductores se compone de personajes de los juegos de Rare, algunos de los cuales todavía no habían salido al mercado. De esta forma, Rare pretendía que los jugadores se familiarizaran con los personajes que saldrían en sus futuros títulos.


Personajes

Tambien pueden encontrar mas informacion en la siguiente pagina web: http://diddykongracing.es.tl/

Remake

En abril de 2007 salió al mercado un remake del juego para Nintendo DS titulado Diddy Kong Racing DS, el cual cuenta con sustanciales mejoras y adaptaciones a la consola portátil.


Enlaces externos

Tableros

Los tableros y circuitos con los que cuenta el juego son los siguientes:
Tablero Circuitos Vehículo Jefe
Dino Domain
  • Ancient Lake
  • Fossil Canyon
  • Jungle Falls
  • Hot Top Volcano
  • Automóvil
  • Automóvil
  • Automóvil
  • Avión
Triceraptors
Snowflake Mountain
  • Everfrost Peak
  • Walrus Cove
  • Snowball Valley
  • Frosty Village
  • Avión
  • Automóvil
  • Automóvil
  • Automóvil
Bluey Walrus (Morsa)
Sherbet Island
  • Whale Bay
  • Crescent Island
  • Pirate Lagoon
  • Treasure Caves
  • Hoovercraft
  • Automóvil
  • Hoovercraft
  • Automóvil
Octopus (pulpo)
Dragon Forest
  • Windmill Plains
  • Greenwood Village
  • Boulder Canyon
  • Haunted Woods
  • Avión
  • Automóvil
  • Automóvil
  • Hoovercraft
  • Automóvil
Pterodactyl (dragón volador)
Future Fun Land
  • Spacedust Alley
  • Darkmoon Caverns
  • Spaceport Alpha
  • Star City
  • Avión
  • Automóvil
  • Avión
  • Automóvil
Wizpig